Heavy Metal: Geomatrix (ヘビーメタル ジオマトリックス, Hebī Metaru Jiomatorikkusu) is a fully 3D arena fighting video game released in 2001 by both Sega and Capcom for the Sega NAOMI and Dreamcast, based upon the Heavy Metal license.
Using similar perspective and control scheme to Capcom's Spawn: In the Demon's Hand, the game presents up to 4-player combats in large arenas in what is seen as a follow up to the basics of Capcom's Power Stone series, although more oriented to weapon fighting/shooting and a serious and dark cyberpunk tone because of the Heavy Metal Universe setting. The game features a soundtrack of licensed music by artists such as Megadeth, Halford, W.A.S.P., Corrosion of Conformity and Dust to Dust. A soundtrack CD featuring songs used in the game as well as songs from other artists was released by Sanctuary Records to tie in with the game.
Synopsis[]
Heavy Metal: Geomatrix is a Action game published by Capcom released on September 13th, 2001 for the SEGA Dreamcast.
Plot[]
In the future, with the evolution of Nanobot technology, microscopic robots recreate human cell composition in the cyber world. Fantasy and reality have merged into one neo-world. Humans abandon the real world for the cyber luxury of the virtual world. Now, the polar caps are dislodged and melting, submerging mother earth underwater. What little turf remains is claimed by thugs, gangs, and mercenaries. The battle for landmass begins. Only now, war is waged inside the Geomatrix with Nanobots armed with devastating weaponry. To win you must fight, to live you must win!
Characters[]
818 Stompers[]
- Hound
- Slash
- Zeus
911 Elite[]
- Sarge
- Kassey
- Stab
707 Metal Heads[]
- Duke
- Di
- Lance
323 Agents[]
- Phantom
- Mayfly
- Talbot
Promotional Materiel[]
Reception[]
The Dreamcast version received mixed reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 27 out of 40.